|A talk with Alex Randolph|
|... on cooperative games|
For me a game is a ritual fight (with rules, forms and rites) which takes place on a limited almost sacred place, like a chess board, but nevertheless a fight. You play to win! I am therefore not keen on cooperative games. A cooperative game is a well-behaved occupation for well-behaved children. But first of all is well-behaved occupation always boring. And secondly I don't know any well-behaving children.
(Despite this statement did Alex Randolph have a major success the same year with a beautiful cooperative children's games: Selecta's Gute Freunde, which won the Spiel des Jahres as best Children's game. Editor)
|on the secret agent Alex Randolph||on the rights of designers|
From Knut-Michael Wolf's interview in the special issue of Die Pöppel-Revue 1988
with kind permission from Friedhelm Merz Verlag and spielbox.de
|© Mik Svellov firstname.lastname@example.org||03. maj 2004|