Bohnanza Expansion set for 3-7 players
Design: Uwe Rosenberg
Published by Amigo, 2001
Expanded 2nd edition of 1997 original
This is not a straight translation as I have chosen to explain the rules in my own words.
They should reflect the official rules, and they will be updated when necessary.
New bean sorts and the variant with the Job cards gives the original game new tactical possibilities. The game can now be played with up to 7 players.
Note: The rules of the basic game applies unless otherwise stated.
The Field beans includes a new feature:
A player harvesting a field containing 2 cards earns a 3rd Field card instead of the usual gold.
Both bean cards are discarded.
If the player already own a third field will he earn nothing when harvesting 2 Field beans.
The game will be played slightly differently with different number of players:
6 or 7 players: Remove the Garten-, the Kakao- and the Acker-beans from the deck.
Deal 3 cards to the first player, 4 cards to the second player and 5 cards to the third player. Everybody else receives 6 cards.
4 or 5 players: Remove the Kaffee-beans and either the Kakao- or the Acker-beans.
Each player is dealt 5 cards.
3 players: Remove the Kakao- and the Acker-beans from the deck.
Each player is dealt 5 cards.
The Field cards are necessary for the Job variant as it is important to know which field number is which, but you may use them in the standard game as well now that you have them.
4-7 players: Each player starts with Field cards 1 and 2.
3 players: Each player begins with all 3 Field cards.
Each Job card may earn you 1 additional gold.
Shuffle the cards and place them as a separate deck in the center of the table.
Each player takes 1 Job card which is placed in his hand after the Bean cards.
A player will always have exactly one Job card in his hand, and as new Bean cards are placed behind the card will it move towards the front of the hand. Job cards cannot be traded with other players. When played, the player will replace the Job card at the end of his turn.
A Job card may be fullfilled at any time during the active player's turn.
The card show two numbers separated by a slash (ie. 3/4). To fullfill the job the player must have two adjacent fields (1. and 2. Field or 2. and 3. Field) with exactly that number of bean cards in them in the order shown:
|In the above example with the 4/0 Job card must there be eactly 4 cards in a Field immediately to the left of an empty Field (0 cards). The third example is not valid because the 1st and 3rd Fields are not adjacent.
If a player can see that he can fullfill his Job must he wait until it is his turn, at which point he may take the card from his hand, show it to the players and place it in his gold pile.
Game play with Job cards
A turn is divided into 4 phases played like the basic game with the following exceptions:
Harvest and Sale
A player may harvest his Fields at any time during game - even out of turn. Remember that a Field with just 1 Bean cannot be harvested as long as you have a Field containing more than one Bean.
NOTE: This is a slight deviation from the original rule in which all Fields must have exactly 1 Bean before you can harvest one of them.
I believe the original - more strict - rule to be correct.
Buying a 3rd Field
A player may buy a 3rd Bean field at any time during the game - even out of turn. This is not necessary in a 3-player game as all begins the game with 3 Fields. The new Field costs 4 gold when playing with 4 or 5 players, and 3 gold when playing with 6 or 7 player.
Trading All players may trade and/or give away any card(s) in their hand during the Trade phase, as long as they deal with the active player only.
Fullfilling a Job
A player may fullfill his Job at any time during his own turn. He shows his Job card as proof and place the card coin-side up in his gold pile.
The game ends as in the basic game.
With 3 players will the game end after the deck has been depleated twice.
|© Mik Svellov firstname.lastname@example.org||25. maj 2001|